Depends on the project.
If it's something common and done to death, it makes sense to expect a timeline and cost.
If you're trying to innovate, such estimates are a kiss of death.
I understand. I'm referencing a game dev project & wishing "innovation" could be loosely parsed into definable stages with cost-estimates.
Depends on the project.
If it's something common and done to death, it makes sense to expect a timeline and cost.
If you're trying to innovate, such estimates are a kiss of death.