> Preview cannot save files in the Graphics Interchange Format (GIF).
It can, actually, you just need to hold done ⌥ while clicking on the file format picker. (Perhaps Apple thinks demonstrating the true capabilities of Core Image would blow the brains of Preview’s users.)
I wonder if there are any real programmers out there who have decoded GIF by hand. The IETF is clear that the header should be 6 7bit bytes (GIF##a), and the ends with `\x00\x3b`.
without LZW, it should be trivial to append a frame to an image. its so hard... instead of downvoting me, does anyone know of a good/simple example of this in C/python or anything? array2gif[1] is pretty close.
#0000FF has really seen a resurgence as of late, it is brilliant to see this medium executed by a master.
However, where does one go from here? Does it become old hat? I hear some Avant-garde types are beginning to explore post-blue ideas. #333333 has a romantic bleakness to it that I would love to see explored.
I enjoyed the writing and exploration of different image creation formats. So novice question, but are the resulting GIFs actually different (and if so, how)? Or is this just different ways to generate identical output?
"Macintosh Operating System X Mach-O Gnu’s Not Unix-based assembler" and "Gnu’s Not Unix Plotter" ?
But:
% as --version
Apple LLVM version 10.0.1 (clang-1001.0.46.4)
...
and gnuplot (famously) isn't part of the GNU project.I know, missing the point, but those jarred - was that deliberate by the artist, or a mistake? In either case, it seems to distract from the overall artistic intent.
This is so cool. I like this guy's work. I want to see this stuff in a gallery. I mean that, I'm not being flippant or facetious.
/* XPM */
static char * treachery_xpm[] = {
"10 10 1 1",
" c #0000FF",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};
X Pixmap format. Save as treachery.xpm.
(Made using Gimp, because it was faster than writing by hand. Sorry. But I have generated large pixel files programmatically in the X Bitmap format, which is similar but only one bit color information. Easier than writing a GIF.)This is brilliant. In some ways, it reminds me of the musings about "Voice of Fire". Mostly over my head, but somehow made me smile.
On the first one I was like, wha... but by the second and beyond I was getting a good chuckle. Great satire.
For, um, future reference, here's a minimal[1] RGB TIFF version suitable for assembly with nasm -f bin:
db 'II*',0 ; header
dd ifd ; offset to IFD
xres: dd 72,1 ; XResolution value
yres: dd 72,1 ; YResolution value
bps: dw 8,8,8 ; BitsPerSample value
data: times 100 db 0,0,255 ; image data
ifd: dw (next-ifd)/12 ; IFD entry count
dw 256,4 ; ImageWidth tag, type
dd 1 ; ImageWidth count
dd 10 ; ImageWidth value
dw 257,4 ; ImageLength tag, type
dd 1 ; ImageLength count
dd 10 ; ImageLength value
dw 258,3 ; BitsPerSample tag, type
dd 3 ; BitsPerSample count
dd bps ; BitsPerSample offset
dw 259,3 ; Compression tag, type
dd 1 ; Compression count
dw 1,0 ; Compression value, padding
dw 262,4 ; PhotometricInterpretation tag, type
dd 1 ; PhotometricInterpretation count
dd 2 ; PhotometricInterpretation value
dw 273,4 ; StripOffsets tag, type
dd 1 ; StripOffsets count
dd data ; StripOffsets value
dw 277,3 ; SamplesPerPixel tag, type
dd 1 ; SamplesPerPixel count
dw 3,0 ; SamplesPerPixel value, padding
dw 278,4 ; RowsPerStrip tag, type
dd 1 ; RowsPerStrip count
dd 10 ; RowsPerStrip value
dw 279,4 ; StripByteCounts tag, type
dd 1 ; StripByteCounts count
dd ifd-data ; StripByteCounts value
dw 282,5 ; XResolution tag, type
dd 1 ; XResolution count
dd xres ; XResolution offset
dw 283,5 ; YResolution tag, type
dd 1 ; YResolution count
dd yres ; YResolution offset
dw 296,3 ; ResolutionUnit tag, type
dd 1 ; ResolutionUnit count
dw 1,0 ; ResolutionUnit value, padding
next: dd 0 ; next IFD offset
[1] Source: page 24 of https://www.adobe.io/content/dam/udp/en/open/standards/tiff/...Ceci n'est pas une bleu
undefined
am do a confuse :(
> Despite frequent threats by the developers to remove them, the GIMP application had (at time of composition) some obscure and infrequently-used features permitting the creation and manipulation of image files.
I chuckled.