NetHack 3.6.7

  • I must be some kind of medieval purist because today in the middle of 2023 I still play the original rogue, in its 3.6.3 and 5.4 versions, and I can barely tolerate some of the changes. That's what I don't like about Hack and its "new" incarnation, Nethack. Changes were introduced that change the original spirit. I also played Moria and Adom for years with mixed results. I was never able to play Nethack. I'm going to try, maybe this time I will succeed.

  • Just a security patch, but I like seeing NetHack featured.

    Looking forward to 3.7 where they finally address a glaring omission where up until now deities have been weirdly indifferent about people vomiting on altars.

  • Where do people play nethack online these days?

    There's a list of public servers in the wiki at https://nethackwiki.com/wiki/Public_server but it's hard to tell at a glance which ones are most popular.

    em.slashem.me has an SSL certificate which expired last April.

  • If Dwarf Fortress can get a fantastic GUI, does that mean we can get one for NetHack too? I can dream.

  • Oh wow, so happy it's still being updated. One of my first published stories was about the early dev team, but it was even ancient back then:

    https://nwn.blogs.com/nwn/2015/12/nethack-roguelike-rpg-open...

    Updated since 1987!

  • Oh great, just the reminder I need to draw me back in and finally figure out how to ascend as a Caveman, Monk, Healer, or Priest. https://alt.org/nethack/player-stats.php?player=DoctorNick

  • I’m just waiting for rust nethack.

  • Cool, but I still prefer a patched Slashem =).

    Altough the references to Terry Pratchett are a good reason to play vanilla Nethack.

  • Is there an accessible nethack for iOS?

  • nerf Polymorph

  • > NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine. Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly. Each game presents a different landscape - the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: you can pick your race, your role, and your gender.

  • Oh jeez, this fixes CVE-2023-24809 - i.e. nethack on shared systems may be risk due to buffer overflow in pre-3.6.7 versions.

    I was looking at the list of diffs with some confusion about why it's such a small point release ( https://github.com/NetHack/NetHack/blob/NetHack-3.6/doc/fixe... ) before I re-read the release notes and saw the security issue.

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