More than ten years of consistent, substantive updates. Never had an expansion or DLC or "season pass" or in-game purchases. Best gaming $15 I ever spent.
Terraria has the best patch notes hands down. Everything is fully detailed visually, the devs show it with examples https://forums.terraria.org/index.php?threads/terraria-labor... Nothing comes close to this.
Terraria is the best of what video games can be.
You can tell they actually play and love video games - similar to Minecraft, Elden Ring, and Hades. It's art.
If the formula works why not
This may be a bit of a tangent.
I don’t think it’s the case with Terraria’s fans, but I have noticed an odd sense of entitlement in comments and reviews on other steam game pages or on Reddit.
There’s a sizable contingent (maybe just a vocal minority) of people with a lot of time in a game — dozens or hundreds of hours — complaining about developers “abandoning” games.
I definitely understand if you’ve paid for a game that is incomplete and/or bug ridden. But I’m not talking about that. I’m talking about people that have effectively paid pennies per hour of enjoyment they’ve gotten out of a game.
Luckily I’m not in the games industry so it’s probably not anything I’ll need to worry about personally, but I do feel for some of the developers: particularly the smaller studios and indies.
If I had to work on the same project for decades I think I would lose my marbles.
Has anyone else noticed this or is it just me?
Here are some examples. They’re games that I’m familiar with and really feel to me as if they’re done.
[0] https://steamcommunity.com/app/394510/discussions/0/13550912...
[1] https://www.reddit.com/r/spelunky/comments/xlpmb8/lack_of_up...