I started putting together a Lua-based toy microcomputer [1] using PicoVision and a USB mini B to A adapter to connect a mouse/keyboard. It’s a hacky mess, but it serves as a proof of concept.
There’s also a herculean work in progress to bring PicoVision support to the 32blit embedded game SDK [2]
I started putting together a Lua-based toy microcomputer [1] using PicoVision and a USB mini B to A adapter to connect a mouse/keyboard. It’s a hacky mess, but it serves as a proof of concept.
There’s also a herculean work in progress to bring PicoVision support to the 32blit embedded game SDK [2]
(disclaimer: I also worked on PicoVision)
1. https://github.com/gadgetoid/picovision-micro-computer/tree/... 2. https://github.com/32blit/32blit-sdk/pull/829