After seven years of on-and-off work, having a kid, the pandemic, and failing to find a publisher to fund it, I'm finally releasing my puzzle-platforming Metroidvania game, Moustachevania, for free along with its source code.
This was built in Unity.
I'm happy to answer any questions about building the game or why I wasn't able to find a publisher and/or finish the game.
After seven years of on-and-off work, having a kid, the pandemic, and failing to find a publisher to fund it, I'm finally releasing my puzzle-platforming Metroidvania game, Moustachevania, for free along with its source code.
This was built in Unity.
I'm happy to answer any questions about building the game or why I wasn't able to find a publisher and/or finish the game.
Source code: https://github.com/swivelmaster/moustachevania
Postmortem and design notes: https://www.aaronnemoyten.com/moustachevania/