Stable Fiddusion: Frequency-domain blue noise generator

  • When you generate blue noise by shaping in the frequency domain and transforming, the samples are gaussian distributed, not uniform, as the author mentions. I wonder if you can transform to a uniform distribution by sorting the samples, choosing 256 bins of equal size, then quantizing each pixel into those bins. That would be fast: O(n log n) in number or pixels.

    Changing from gaussian to uniform is a distortion that presumably adds harmonics, but since they can only be higher frequencies than the original, the noise should still be blue.

  • The front page of this website has a 3d demo'ish interactive ui. Love it. https://acko.net/

    Great article.

  • Not related to ML/AI or Stable Diffusion.

    It's about generating 3D blue noise for rendering, it's very interesting on its own but the title is misleading.

  • Why does this site block zooming on mobile? What's the reason? I won't read a reader hostile blog

  • > noise generation is slow

    looks at the tool

    It's implemented in TS.