Swift's server support powers Things Cloud

  • > We use Xcode for its robust suite of tools for development, debugging, and testing.

    And from that line on, we knew that it's just about marketing and reality faded away.

    However, I really love Things and I always bring it up whenever someone talks about usability and intuitive design. It's such a beautiful pie e of software, written in native code (compared to all the bloated, slow electron apps). It just is very nice to work with Things.

  • Interesting reading. I hope Swift grows in popularity outside of the Apple world.

    Though I’ve only played with it, I quite liked what I saw of Vapor (ditto Swift as a whole, with which I have more experience). The next time I need to build an API, I’ll probably give it a shot.

  • > Our Swift server codebase has around 30,000 lines of code. It produces a binary of 60 MB, and builds in ten minutes.

    Sounds quite slow

  • I think this is from the talk here:

    https://youtu.be/oJArLZIQF8w?si=VZRcsrLkttVjjPzy

  • Cool to see this, I tried running a side project using Vapor on my local computer but ran into build issues. Maybe I should try again!