The article says that Euler integration is commonly used in games, and I'm not sure that's true; it's been popularised in gamedev since many years that, and I quote, "if you use Euler integration, then you're a bloody idiot"[0].
BTW the same article series points out that using irregular timesteps is also a bad idea.
The article says that Euler integration is commonly used in games, and I'm not sure that's true; it's been popularised in gamedev since many years that, and I quote, "if you use Euler integration, then you're a bloody idiot"[0].
BTW the same article series points out that using irregular timesteps is also a bad idea.
[0] Since gone offline, and without the famous quote, but there's an archived copy here: https://vodacek.zvb.cz/archiv/680.html