Zynga Ports Cocos2D-X to Emscripten

  • Cocos2dx is also already available for NaCl so will work in chrome:

    https://chrome.google.com/webstore/detail/cocos2dx-test-app/...

    Setup instructions:

    http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Native_Clie...

  • Great to see, I wonder if it would be possible to run any iOS app in the browser using this technology?

  • "we’ve learned that the successful teams...build on mature (read: “old, creaky”) technologies, because you want to spend time making the game fun, not trying to get the latest and greatest development tool to work."

    That, rather painfully, makes a lot of sense. We're 18 months into building an HTML5 game (http://warsocial.com) using rails, node.js, redis, angular.js and a bunch of other 'latest and greatest' technologies. We probably could have gotten where we are now in a couple months if we had just gone with Flash + PHP or something, and put the rest of our time into making the game better.