Really big words on how c++ should be abandoned for games from a guy that has simply made a 2d game engine with F#...
Until there is a 3d game engine written in purely functional style that produces good results, the question is open.
Really big words on how c++ should be abandoned for games from a guy that has simply made a 2d game engine with F#...
Until there is a 3d game engine written in purely functional style that produces good results, the question is open.