Startup Challenge โ€“ A Learning Game for Startup Class

  • Uh, I got some of these "wrong" that aren't wrong. As in, in the past I did the advice given in "wrong" answer, in the context of building a startup, and it was wildly successful.

    The problem with making startup advice into a right/wrong game is that some of it is actually really important, like building a product that people want, and some of it is much more debatable. This just conflates the two together and is at best misleading.

  • Thing we have learned:

    โ€” For each insight from the class, on average 75% people get it right, 25% get it wrong.

    โ€” The questions you get wrong are the most valuable. You donโ€™t need a class, if your intuition can replace it.

    โ€” People hate making mistakes. Itโ€™s a big UX challenge to make mistakes natural and non-hurting.

    โ€” Itโ€™s fun to invite few specific people to compare scores. Hope, more educational apps will support competitive learning.